nah just reset it rn daily player base sometimes not even 20-1 i agree it should reset earlier but not rn
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nah just reset it rn daily player base sometimes not even 20-1 i agree it should reset earlier but not rn
+1 remove it so you need real skill for pvp and unban 13jar02 ofcRemove the custom enchants, they're wayyyyyyyyyyy too op and you cant pvp without them, it takes just no skill at all. One last thing, FREE 13JAR02
If u remove the enchants kingdom will die+1 remove it so you need real skill for pvp and unban 13jar02 ofc
you have probably never played without them, it was more alive than everIf u remove the enchants kingdom will die
sometimes not even 10nah just reset it rn daily player base sometimes not even 20
It has been 6 months and 11 days since kingdoms was reseted. There is not even 90 mil in the game and some gswords are not even worth 50k.
And like no one plays it alot. This season has pretty much failed, so I think it's a good idea to end this season early.
If you look at last season it was much more popular.
Only the players that grind this season will say 'bad idea'
<3
first things first. There are alot buggs/glitches like the chatfilter, then you got the checkchunk what is really bad for kingdoms because you can't buy villager spawn eggs and it is hard to breed them when there is a maximum amount. Then you have the neutral kingdoms almost every kingdom is neutral so invading is no option.I understand the idea you are pointing at, but I think it would be wiser to adjust the economy to make it easier for players to earn money. This can be done by adjusting /shop prices, making /job rewards higher and more.
A reset means everyone has to start all over again and all progress is lost so I think it makes more sense to have a major update instead of a reset. This update can be for example the addition of new items, an adjustment of the eco, new commands and more.
Then I also saw a command about the custom enchants. Imo the custom enchants are a good addition for kingdoms besides for pvp. For pvp I don't think this is a good addition and I would recommend to add a maximum number of custom enchants per item. For example, a sword can have a maximum of 5 enchants.
For the rest, I think this season has been successful, especially the last updates with the /k role create.
there is also an overflow of xpbottles due to the xp dupefirst things first. There are alot buggs/glitches like the chatfilter, then you got the checkchunk what is really bad for kingdoms because you can't buy villager spawn eggs and it is hard to breed them when there is a maximum amount. Then you have the neutral kingdoms almost every kingdom is neutral so invading is no option.
Also i don't want to support p2w updates but the crates can use a little update. There are enchantments that people really want like streamlining 8/spring 3 etc.
and it becomes hard to get exp i think intelect is nerfed and there is a maximum of spawners. You only can see the ally's/enemey's of your own kingdom. You don't have titles (/ft). And this is not all. So I wonder if this isn't too many updates, there are so many people that wants season 2 back and there also some people that wants season 1 back, but no one wants this season
yes but then we depend on those who duped xp. Thas no good thingthere is also an overflow of xpbottles due to the xp dupe
what would happen with all the swords that already exist? a set with 5 enchants would be impossible to kill with a sword with 5 enchants and you can glitch swords that have 5 enchants so it wont make a difference. The best option is a reset.I understand the idea you are pointing at, but I think it would be wiser to adjust the economy to make it easier for players to earn money. This can be done by adjusting /shop prices, making /job rewards higher and more.
A reset means everyone has to start all over again and all progress is lost so I think it makes more sense to have a major update instead of a reset. This update can be for example the addition of new items, an adjustment of the eco, new commands and more.
Then I also saw a command about the custom enchants. Imo the custom enchants are a good addition for kingdoms besides for pvp. For pvp I don't think this is a good addition and I would recommend to add a maximum number of custom enchants per item. For example, a sword can have a maximum of 5 enchants.
For the rest, I think this season has been successful, especially the last updates with the /k role create.
Also nuetral kingdomes ruin the purpose of the gamemode, kingdoms.+1
Kingdoms is currently dead and the economy is a dumpster fire. Plus pvp is dead and only a reset will bring back the player base
^^Also nuetral kingdomes ruin the purpose of the gamemode, kingdoms.
Yes its just survival with custom enchants rnAlso nuetral kingdomes ruin the purpose of the gamemode, kingdoms.