Thats why im saying make fmagma regular and fcove hcf and reset fmagma every 3 months and hcf every month or soI play factions to compete for ftop. And I do play hcf on another server and while its fun sometimes its also not factions in my mind
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Thats why im saying make fmagma regular and fcove hcf and reset fmagma every 3 months and hcf every month or soI play factions to compete for ftop. And I do play hcf on another server and while its fun sometimes its also not factions in my mind
These things are what are usually implemented into hcf, you cant mine spawners therefore without spawners, there is no f topWho told you these things would be a thing in hcf?
HCF:
That makes no sense.
- No Explosions (no raiding)
- No prot 2, 3, 4...
- Probably no custom enchants
- Pot pvp (no god apples)
- Only pvp (pretty much, other than building, nothing to do)
- If people stop pvping because it becomes too repetative, than rip the server
- No spawners
- No f top (so nothing to compete for)
Why would it not have an f top, or no spawners etc.
Not on the servers I play on (like velt). But even if there was f top it would not be backed by igs or stuff like that but by zombie skelly and some other types of basic spawners plus maybe ores lol.There's f top in hcf...
Also invis raiding vs. cannoning into a base with dubs of gear and spawners. HmmNot on the servers I play on (like velt). But even if there was f top it would not be backed by igs or stuff like that but by zombie skelly and some other types of basic spawners plus maybe ores lol.
Plus people are smart about their dtr they probs wont just run out and get killed if their dtr is low enough.
All im saying is that so many people will quit if its hcf that it will probs die like what arktic said.
Im not an advocate of hcf
Yes but PvP is the only thing that keeps factions alive. So I doubt hcf will die quickly as it's main purpose is pvp. Also, you can compete for the top amount of kills.Not on the servers I play on (like velt). But even if there was f top it would not be backed by igs or stuff like that but by zombie skelly and some other types of basic spawners plus maybe ores lol.
Plus people are smart about their dtr they probs wont just run out and get killed if their dtr is low enough.
All im saying is that so many people will quit if its hcf that it will probs die like what arktic said.
Im not an advocate of hcf
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Also invis raiding vs. cannoning into a base with dubs of gear and spawners. Hmm
Thats not as fun or as f top and pvp will die because all the main factions wont be playingYes but PvP is the only thing that keeps factions alive. So I doubt hcf will die quickly as it's main purpose is pvp. Also, you can compete for the top amount of kills.
dm with cloakfox ex and kyle, get with the times.where did you guys hear we were removing normal factions and replacing it wit hcf ?
Cloak i did, I made a thread about this and it had a good amount of people wanting it as long as its a barebone factions expierence it will be goodIt was just an idea m8's, I swear a while ago everybody wanted hcf
But its not as op as in factions. Nothing like high f top values in blaze, balance, hoppers, and igs and stuff like that. Plus no cannoning .There's f top in hcf...