Hello Foxcraft community!
I am stoked to announce that we will be releasing a new survival server with a fresh world that runs on the latest Minecraft version 1.17, this new survival server will also receive the 1.18 update in the future when 1.18 get's released.
This new survival server will technically replace the old survival server, the old survival will still be playable through something we have called "The Archive" in the server selector. Both the current (old) survival & old skyblock glacier server will appear in The Archive over the course of this week. Both servers will get renamed to "Old Survival" and "Old Skyblock" respectively.
Notable changes:
- New spawn build by @Orange_AB <3
- Fresh unexplored world (with a temporary world border of 10.000 x 10.000 blocks) (world border get's lifted with 1.18 update)
- Introduction of minions
- Removed tokens & token enchants
- More balanced economy (shop buy prices are very high whilst shop sell prices are low)
- Revamped help menu
- Fixed long lasting bugs that where present on old survival (like anvil issues, issues with some spawners)
- Rabbit rank & up will have their afk status displayed next to their name on tablist
- Updated crate rewards
- Mob farm at spawn
- Slightly updated starter kit
- Fishing is more interesting
We have added a temporary world border to the new survival because when 1.18 releases the world min & max heights change to accommodate for new cave generation. When we update the server to 1.18 the world border will get removed and new chunks generated will be 1.18, this way players will not have to explore forever to finally find newly generated chunks. Without a world border it would be a lot harder to find new chunks. Mojang is planning to release 1.18 in December this year.
How will the border of older worlds look when updating to 1.18?
Why not update the old survival to 1.17?
There are a few reasons on why we have decided to not update it anymore, one of the biggest being is that the entire economy in terms of money but also in terms of items/loot has been completely ruined throughout the years, another factor is that a bunch of features would break that are very hard to replace because they are no longer maintained or the quality of the replacement is not high enough. The past year and a half or so we've been making a lot of effort to maintain our own versions of certain features or have coded our own software to make sure new setups are much better future proofed then our legacy ones.
The current survival (soon to be old survival) was first released in April of 2016 on version 1.8 or 1.9 (im not sure xd) and it's current total world size sits at just under 600GB (595 GB to be exact), a lot of memories and mind blowing builds have been made here, hence the reason we are relocating it to The Archive so that old players can come back anytime for a trip down memory lane (PS the server will only undergo a name change and will still be play-able). We do however encourage players to start their new adventure on the 1.17 survival this Friday as the old survival will not receive any significant updates or bug fixes.
Do we lose our ranks?
No, your rank will carry over to the new survival, everything else will not.
Release date and time:
Survival 1.17 releases this Friday @ 6:30 PM CEST
09-07-2021 @ 18:30 PM CEST (metric date)
I would like to thank @Orange_AB for building the spawn
I would like to thank @MisterMel for his strong back, he currently carries most of our custom projects. Somebody give this man a break.
I would like to thank the community in general for leaving suggestions & feedback the past few weeks.
Thanks for reading, hope to see you all this Friday!
Kind regards,
Cloakfox
PS: did you know we are working on huge (custom) updates for some of our other gamemodes? We might see another announcement this month
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