Hello. Today I have a farm for some people that want a bonemeal setup close by to power some farms
This is a self fueling moss farm designed to fit in one chunk @ 14 x 14 x 9 blocks in size. It is Foxcraft redstone compliant and is timed to run at a steady productive pace but without being overpowered. Also comes with overflow detection to deactivate the farm and has a manual on/off switch. *as do most of my redstone farms.
My apologies for the vagueness of these pics but Foxcraft was not letting me put in the pics I wanted and it took some monkeying around to get these pics in.
Starting in the middle section ;
Hoppers above funnel the product into the Composters and then the bonemeal is removed below. We can see a few carpets making their way and some composting happening thus the green particles. On the other side of this is the heart of the farm;
The ETHO clock. Designed by the Legend himself, this hopper clock has stood the test of time. Congrats Etho. Sorry, had to fan boy. I put a lever on the clock to turn it off when I log off the server. Foxcraft survival takes 16 items from a hopper at a time and then a bit of a pause before taking another 16. For this reason I put half a stack of something, (17 will do), into the Etho clock to make it trigger at optimal times with long enough water out time to flush items.
Here the Etho clock triggers a signal to the bamboo blocks on either side which then activates dispensers filled with bonemeal. Observers are detecting when the dispensers activate and send a signal to the piston arrays at either end of the farm. I use more observers to send the signal from the dispenser activation to the piston array because the farm needs solid blocks underneath the stone above, this is important to prevent losses. This is why all the bamboo you see on the ceiling of this middle section.
To the far left and right you can see droppers, observers, and crafting tables. These are used to transport bonemeal from the composters up to the dispensers to keep the farm fueling itself. The crafting table is only there for the manual compressing of bone meal into bone blocks.
Moving on to the under belly;
Showing the hoppers coming from the composters that deposit bonemeal into the dropper. A comparator detects this and activates an observer clock, (two observers facing each other). All the bonemeal makes it up an over via a 6 dropper chain, using more observers to power the droppers.
On one of the sides I have installed this overflow detection to turn off the farm. The redstone leads to a redstone torch which will power the block that has the lever on it in the second picture. Using a composter @ level 6 to compare to the signal from the dropper. When the dropper is near full it will give out a signal strength strong enough to turn off the farm.
Then the top section of the farm, which I have made into the floor of my base atm ;
Utilizing crying obsidan as a fancy non moveable block for the piston to be against. The observers that detect when the dispensers have activated are powering the redstone dust to trigger the pistons. This will break any moss and allow more stone to be made. The solid blocks under the stone makes the broken moss have to pop up onto the freshly made stone. As the piston are triggered a continuation of the signal powers dispensers that contain a water bucket at one end of the farm. These dispensers have 2 repeaters in the circuit that are set to 1 and 3 ticks for optimum timing on Foxcraft Survival. Just enough time for the hoppers to pick up what the farm has made before more stuff arrives.
The next time the Etho clock fires the water will be out over the stone so the dispenser will fail to dispense bone meal, but the observers are still able to detect this and the pistons will fire again, breaking more moss and the water will return into dispensers. All the moss products are flushed to one end of the farm and fall down past an upside down stair block, (seen between the lavas at this end of the farm). The hopper chain feeding the composters begins under those stair blocks. I could watch this farm run all day.
This farm requires human interaction to compress bonemeal into blocks, a full dropper of bonemeal is exactly one stack of bone blocks.
Again, my apologies for the terrible pics to show this farm. The better pics are too large to put in this format.
Hope this helps, have fun out there.
*finding me online is tough but if you do and you want some help with this then drop me a line in chat and I would be happy to assist.
This is a self fueling moss farm designed to fit in one chunk @ 14 x 14 x 9 blocks in size. It is Foxcraft redstone compliant and is timed to run at a steady productive pace but without being overpowered. Also comes with overflow detection to deactivate the farm and has a manual on/off switch. *as do most of my redstone farms.
My apologies for the vagueness of these pics but Foxcraft was not letting me put in the pics I wanted and it took some monkeying around to get these pics in.
Starting in the middle section ;
Hoppers above funnel the product into the Composters and then the bonemeal is removed below. We can see a few carpets making their way and some composting happening thus the green particles. On the other side of this is the heart of the farm;
The ETHO clock. Designed by the Legend himself, this hopper clock has stood the test of time. Congrats Etho. Sorry, had to fan boy. I put a lever on the clock to turn it off when I log off the server. Foxcraft survival takes 16 items from a hopper at a time and then a bit of a pause before taking another 16. For this reason I put half a stack of something, (17 will do), into the Etho clock to make it trigger at optimal times with long enough water out time to flush items.
Here the Etho clock triggers a signal to the bamboo blocks on either side which then activates dispensers filled with bonemeal. Observers are detecting when the dispensers activate and send a signal to the piston arrays at either end of the farm. I use more observers to send the signal from the dispenser activation to the piston array because the farm needs solid blocks underneath the stone above, this is important to prevent losses. This is why all the bamboo you see on the ceiling of this middle section.
To the far left and right you can see droppers, observers, and crafting tables. These are used to transport bonemeal from the composters up to the dispensers to keep the farm fueling itself. The crafting table is only there for the manual compressing of bone meal into bone blocks.
Moving on to the under belly;
Showing the hoppers coming from the composters that deposit bonemeal into the dropper. A comparator detects this and activates an observer clock, (two observers facing each other). All the bonemeal makes it up an over via a 6 dropper chain, using more observers to power the droppers.
On one of the sides I have installed this overflow detection to turn off the farm. The redstone leads to a redstone torch which will power the block that has the lever on it in the second picture. Using a composter @ level 6 to compare to the signal from the dropper. When the dropper is near full it will give out a signal strength strong enough to turn off the farm.
Then the top section of the farm, which I have made into the floor of my base atm ;
Utilizing crying obsidan as a fancy non moveable block for the piston to be against. The observers that detect when the dispensers have activated are powering the redstone dust to trigger the pistons. This will break any moss and allow more stone to be made. The solid blocks under the stone makes the broken moss have to pop up onto the freshly made stone. As the piston are triggered a continuation of the signal powers dispensers that contain a water bucket at one end of the farm. These dispensers have 2 repeaters in the circuit that are set to 1 and 3 ticks for optimum timing on Foxcraft Survival. Just enough time for the hoppers to pick up what the farm has made before more stuff arrives.
The next time the Etho clock fires the water will be out over the stone so the dispenser will fail to dispense bone meal, but the observers are still able to detect this and the pistons will fire again, breaking more moss and the water will return into dispensers. All the moss products are flushed to one end of the farm and fall down past an upside down stair block, (seen between the lavas at this end of the farm). The hopper chain feeding the composters begins under those stair blocks. I could watch this farm run all day.
This farm requires human interaction to compress bonemeal into blocks, a full dropper of bonemeal is exactly one stack of bone blocks.
Again, my apologies for the terrible pics to show this farm. The better pics are too large to put in this format.
Hope this helps, have fun out there.
*finding me online is tough but if you do and you want some help with this then drop me a line in chat and I would be happy to assist.