Bonemeal 2 block tall flowers by hand is not how I do things. Standing on a pressure plate is also not how I want to do this.
*(rose, lilac, peony, sunflower, fern, and a 2 block tall grass varient can all be duped).
Sometimes style and redstone don't mix when the goal is functionality over astetics. This time I went with design first and suffered to figure out the redstone after.
The ultimate goal was to make the build look clean, unclutered with redstone circuitry, thus having the bonemeal dispensing at the top and the collection underneath.
Clicking the note block above turns the bonemeal dispensing on and it will run until you click the note block to turn it off. (goes through alot of bonemeal)
Now let me break it down for you so you can clearly see how simple this is.
Observer watching the noteblock which triggers sticky piston to align the observer clock above the bonemealing dispenser. That is the complete bonemealing cicuit.
For the collection it is no more than a hopper minecart on a rail on a hopper chain to a dropper. Then it is a matter of using my dual torch burnout clock design to send the items into the barrel at floor level.
Comparator sees items in the dropper, (facing upwards) and turns the redstone torch off which then starts the dual torch burnout clock. *the second burnout torch prevents the burnout from stopping as they update each other continously. The second torch also powers the block next to the dropper which in turn powers the dropper as well.
Make the build look fancy and it will be a much nicer fit in your estate.
Hope this help, have fun out there.
*(rose, lilac, peony, sunflower, fern, and a 2 block tall grass varient can all be duped).
Sometimes style and redstone don't mix when the goal is functionality over astetics. This time I went with design first and suffered to figure out the redstone after.
The ultimate goal was to make the build look clean, unclutered with redstone circuitry, thus having the bonemeal dispensing at the top and the collection underneath.
Clicking the note block above turns the bonemeal dispensing on and it will run until you click the note block to turn it off. (goes through alot of bonemeal)
Now let me break it down for you so you can clearly see how simple this is.
Observer watching the noteblock which triggers sticky piston to align the observer clock above the bonemealing dispenser. That is the complete bonemealing cicuit.
For the collection it is no more than a hopper minecart on a rail on a hopper chain to a dropper. Then it is a matter of using my dual torch burnout clock design to send the items into the barrel at floor level.
Comparator sees items in the dropper, (facing upwards) and turns the redstone torch off which then starts the dual torch burnout clock. *the second burnout torch prevents the burnout from stopping as they update each other continously. The second torch also powers the block next to the dropper which in turn powers the dropper as well.
Make the build look fancy and it will be a much nicer fit in your estate.
Hope this help, have fun out there.