Hello, Foxcraft community!
I've decided to compose a large forums post that deals with how exactly to play and master the Factions gamemode! Hope that all of you who are new to Factions or who are in general less experienced will find this helpful. So, let's begin.
The Objective
The objective of Factions is to have the highest f top value by the end of the season. Your f top value can be seen when typing '/f top <page number>' in chat. F top displays your Faction's total value. Things like your money and spawners count toward your f top. If you do not see your f top value on a certain page, it might be on others.
Your goal is to beat other Factions (by having the highest f top), and incorporated in with that is raiding your enemies, defending your base, PvPing, and more.
The Basics
Here are your basic commands:
/f create <faction name> - creates a Faction
/f invite <player> - invites a player to your faction
/f kick <player> - kicks a player from your faction
/f join <faction> - allows you to join a faction (you must be invited first)
/f show <faction> - shows info. related to a faction
/f claim - claims land for your faction (other factions/players not in your faction cannot place or mine blocks in your claimed land)
/f unclaim - unclaims land for your faction
/shop - opens the shop
Day one
A Factions server resets around every three months. This means that everything - your inventory, enderchest, playervaults, the map - everything is wiped and starts over. That having been said, the first day of a new Factions season is extremely important if you want to do well. Here are some important things you want to take part in on the first day of Factions:
For reference, I'll be referring to Iron Golem Spawners as IGS, so whenever you see that, remember what it means. IGS cost $2,000,000 in the shop but they are the best spawner in the game bar none. IGS spawn, well, Iron Golems, which when killed will drop Iron. Iron can be sold in the shop from large amounts of money.
On Day one, once you have your starter base set up and are grinding blaze, you want to save up your money to buy Iron Golems. Ideally you want one or two on the first day of the reset. For reference, myself and another Faction member had seventeen IGS within the first week of Factions one season. That is what you're aiming for.
Here is all you need to know about setting up an Iron Golem farm:
(there are many ways to build Iron Golem farms so you can mess around with this design).
Do note that Iron Golem farms require hoppers, which cannot be crafted. Rather, you must purchase them from the shop at a hefty price of $15,000/each (this is basically pocket change when you have a blaze grinder. Seriously I could hop on Factions right now and make this much money in 15 seconds).
God base
After you have a decent amount of IGS (maybe 6-7) it's time to start saving up money for the god base. Typically, you'll want a minimum of 1.5 - 2 million dollars for it. I will be breaking down in the next many parts the specifics and complications of building a god base.
Factions is not survival
Many people don't realize this. Factions is not survival. Do not go and build a mansion or a tree house or something pathetic. That's not what Factions is about at all. Factions is about blowing up other people's bases, so as you could figure out, building something like a mansion is just giving them fuel for the fire.
The idea
The idea behind a Factions base is a safe location for you and your stuff. As I mentioned earlier, when you claim land, people that are not in your faction cannot place or break blocks in your land. However, they can use creeper eggs and TNT to destroy your stuff. Cannons, which is are amalgamations of TNT and sand, can shoot TNT into your base and destroy what you have. That's why you need to defend.
The shell
The shell is the actual base. Usually this is built out of cobblestone or bedrock. It's basically a big rectangle in the sky. Make sure that the top of your base is at Y level 255. Just do. Also put water on the top so it covers the top, bottom, and sides of your base (to protect from TNT).
The defenses
After that, you'll want to put walls around your base. Walls are basically a buffer between your base and the enemy - it slows them down if they're trying to get in. Walls are usually made of either cobblestone or sand. They go from the top of your base to the bottom of it, every block, on all sides. Make sure that your walls are watered too.
You can take advantage of gen buckets, which will gen blocks for you instead of you having to place them. Use the command /iw buy <type[OBSIDIAN|SAND|COBBLESTONE]>. They do cost more, but save a ton of time and effort. Place the bucket where you want it to gen, and it will gen downwards until it reaches a solid block.
[SCROLL DOWN FOR PART 2]
I've decided to compose a large forums post that deals with how exactly to play and master the Factions gamemode! Hope that all of you who are new to Factions or who are in general less experienced will find this helpful. So, let's begin.
The Objective
The objective of Factions is to have the highest f top value by the end of the season. Your f top value can be seen when typing '/f top <page number>' in chat. F top displays your Faction's total value. Things like your money and spawners count toward your f top. If you do not see your f top value on a certain page, it might be on others.
Your goal is to beat other Factions (by having the highest f top), and incorporated in with that is raiding your enemies, defending your base, PvPing, and more.
The Basics
Here are your basic commands:
/f create <faction name> - creates a Faction
/f invite <player> - invites a player to your faction
/f kick <player> - kicks a player from your faction
/f join <faction> - allows you to join a faction (you must be invited first)
/f show <faction> - shows info. related to a faction
/f claim - claims land for your faction (other factions/players not in your faction cannot place or mine blocks in your claimed land)
/f unclaim - unclaims land for your faction
/shop - opens the shop
Day one
A Factions server resets around every three months. This means that everything - your inventory, enderchest, playervaults, the map - everything is wiped and starts over. That having been said, the first day of a new Factions season is extremely important if you want to do well. Here are some important things you want to take part in on the first day of Factions:
- Getting Blaze spawners - Blaze spawners are extremely valuable. They give you the most amount of XP when grinding them, but additionally, they also can make you tons of money from selling their blaze rods. To get blaze spawners you'll need to head to the nether. The best way to do this at the start of the map is to head to the wild (using the /wild command), get enough money to buy some obsidian and a flint and steel, and build a portal. Once in the nether, look for nether fortresses and try to find blaze in them. Nether fortresses will almost always have two blaze spawners in them (and never more than two). When you find a blaze spawner, either mine it using a Silk Touch pickaxe, or TNT it. Ideally you want around fifteen blaze spawners to make a decently efficient grinder.
- Getting a Silk Touch Pickaxe - A Silk Touch Pickaxe is used to mine spawners. As I mentioned in the last point getting blaze spawners is crucial, but so is mining them. If you have a rank that allows you to mine spawners, you'll need a Silk Touch. Assuming you have a rank, use the XP bottles that come with your kits and set up an area to enchant. Silk Touch is usually a level twelve enchant. A method that I use is crafting a bunch of Wooden Pickaxes and enchanting them with level one enchants until I see the highest level enchant say "Silk Touch?..." as it does in 1.8.
- Getting a corner - the Factions world does not extend on infinitely. In fact, as of right now on Foxcraft, the overworld extends out only 15,000 blocks. This means that the world is effectively like a big square. This means that there are four corners in the world. As you will learn, later on, building your base in one of the corners is very benificial, so getting to a corner quickly and claiming it will help you a lot. The fastest way to get to a corner is via the nether, since one block in the nether is equal to eight blocks in the overworld. You will only have to travel about 2,000 blocks in the nether to reach a corner in the overworld.
- Starter base - A starter base is a must-do. This base is where you will put all of your blaze spawners to start grinding. Typically, build this base around 10,000 or so blocks out so that it will be very difficult for anyone to come by. It should be built underground, and not claimed by your faction. Here, put your blaze grinder (
For reference, I'll be referring to Iron Golem Spawners as IGS, so whenever you see that, remember what it means. IGS cost $2,000,000 in the shop but they are the best spawner in the game bar none. IGS spawn, well, Iron Golems, which when killed will drop Iron. Iron can be sold in the shop from large amounts of money.
On Day one, once you have your starter base set up and are grinding blaze, you want to save up your money to buy Iron Golems. Ideally you want one or two on the first day of the reset. For reference, myself and another Faction member had seventeen IGS within the first week of Factions one season. That is what you're aiming for.
Here is all you need to know about setting up an Iron Golem farm:
Do note that Iron Golem farms require hoppers, which cannot be crafted. Rather, you must purchase them from the shop at a hefty price of $15,000/each (this is basically pocket change when you have a blaze grinder. Seriously I could hop on Factions right now and make this much money in 15 seconds).
God base
After you have a decent amount of IGS (maybe 6-7) it's time to start saving up money for the god base. Typically, you'll want a minimum of 1.5 - 2 million dollars for it. I will be breaking down in the next many parts the specifics and complications of building a god base.
Factions is not survival
Many people don't realize this. Factions is not survival. Do not go and build a mansion or a tree house or something pathetic. That's not what Factions is about at all. Factions is about blowing up other people's bases, so as you could figure out, building something like a mansion is just giving them fuel for the fire.
The idea
The idea behind a Factions base is a safe location for you and your stuff. As I mentioned earlier, when you claim land, people that are not in your faction cannot place or break blocks in your land. However, they can use creeper eggs and TNT to destroy your stuff. Cannons, which is are amalgamations of TNT and sand, can shoot TNT into your base and destroy what you have. That's why you need to defend.
The shell
The shell is the actual base. Usually this is built out of cobblestone or bedrock. It's basically a big rectangle in the sky. Make sure that the top of your base is at Y level 255. Just do. Also put water on the top so it covers the top, bottom, and sides of your base (to protect from TNT).
The defenses
After that, you'll want to put walls around your base. Walls are basically a buffer between your base and the enemy - it slows them down if they're trying to get in. Walls are usually made of either cobblestone or sand. They go from the top of your base to the bottom of it, every block, on all sides. Make sure that your walls are watered too.
You can take advantage of gen buckets, which will gen blocks for you instead of you having to place them. Use the command /iw buy <type[OBSIDIAN|SAND|COBBLESTONE]>. They do cost more, but save a ton of time and effort. Place the bucket where you want it to gen, and it will gen downwards until it reaches a solid block.
[SCROLL DOWN FOR PART 2]