Kingdoms:
- Added /k caninvade command that will check the chunk the user is standing on if it can be invaded (without actually invading it), useful for planning & preparing invasions (thanks @MisterMel)
- Added invade warmup before being able to invade it after declaring kingdom as enemy (2 hours currently) (thanks @MisterMel)
- Fixed a few random kingdom errors (thanks @MisterMel)
- Increased mob breeding limits
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